![]() When the previews for Aether Revolt came around at the beginning of the new year there were fears that Paradox Engine would break Commander in the same way that the steam engine broke the real world. After the initial design by James Watt there were countless improvements, but there have been no developments with as large of an impact on the world since. Industrialization, creating every modern amenity, would not have been possible without it. It brought the world into the modern era. ![]() I just could not stabilize fast enough.The steam engine broke society. I found that it was harder to win with PWs, because a lot of decks would just pressure me out of the game. I didn't enjoy the planeswalker ways, so I didn't stick to that for very long. If you wanna build the superfriends flavor, then go ahead! I've done so many different flavors of the deck from reanimator to the control/combo game that I play now. (Palinchron also goes infinite with Mana Reflection). I also run the ] and ] package as the main win condition once I get ]/]/DEN combo. I run about 9 counterspells and about 9 kill spells (including board wipes). ![]() I find that I generally have enough ramp with those. I run ], ], ], ], ], ], and a ] package including ]. I win a fair amount, but I don't do anything stupid like a turn 2 jin (though that's relatively easy to do with a reanimator Tasigur list (such as /u/Dies_to_doom_blade's list). I built my deck to be resilient and powerful, but not oppressive. I play a variety of different Tasigur lists.
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